Unplugged Lesson
Beginner
30 mins
Teacher led
What you need:
Printer
Interactive Display

Sequence Master: Putting Events in Order

This lesson guides you, the teacher, in introducing the concept of sequencing to your students. You'll start with a 'Follow the Leader' game, move on to whiteboard sequencing activities, and use interactive games. The lesson concludes with a sequencing worksheet activity for students to apply their learning.
Learning Goals Learning Outcomes

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    1 - Introduction

    Welcome to the 'Sequencing Sr Infants' lesson! This lesson is designed to introduce the concept of sequencing to your students through fun and interactive unplugged activities. The lesson will start with a 'Follow the Leader' game to warm up and engage the students. Then, we will move on to whiteboard sequencing activities where students will learn about the concept of sequencing by putting things in the correct order. We will also use interactive games to reinforce the concept. The lesson will end with a sequencing worksheet activity where students will apply what they have learned. Remember, the goal of this lesson is to make learning fun and interactive for your students. So, let's get started!

    2 - Follow the Leader

    Start this warm-up game by gathering the students in a circle or open space in the classroom. Explain that we're going to play 'Follow the Leader' with a fun theme of daily routines, like getting ready for school, to help us think about doing things in order – just like sequencing!

    Begin with the simple version to build confidence: You act as the leader and demonstrate easy, silly actions related to the theme, such as pretending to brush your teeth, comb your hair, or put on your shoes. Have the students copy you exactly, one action at a time. Do 4-5 actions in a row, encouraging everyone to join in. This shows how actions follow each other in a sequence.

    Once they're comfortable and engaged, progress to the 'if/then' version to introduce sequencing more directly. Now, as leader, say an 'if' condition and demonstrate it, and the class does the 'then' action.

    Only give one rule at a time so it’s easy for children to remember.
    Model the rule yourself first so they see it in action before trying.

    Examples:

    • If I clap, then you jump.

    • If I spin around, then you touch your toes.

    • If I stomp my feet, then you wave your hands.

    Repeat the same rule a few times so they get the hang of it, then change to a new one.

    Then, let 1-2 students take short turns as leader.

    3 - Whiteboard Sequencing Activities

    Start by explaining to the students that today they will be learning about sequencing. Ask them, "What do you think sequencing means?" After hearing their ideas, provide a simple definition: "Sequencing means putting things in the correct order."

    Next, engage the students in the interactive games in the following steps.  Remember to encourage them to explain their reasoning when completing the sequence.

    Complete the following sequence activities.

    We recommend pressing the 'Fullscreen' option for these games for better visuals!

    4 - Putting on our Shoes

    5 - undefined

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