Computer Science
Beginner
80 mins
Teacher/Student led
What you need:
Chromebook/Laptop/PC

Adaptive Technology and UX

In this lesson, you'll explore how technology can be made inclusive for all users, including those with special needs. Learn about universal design, adaptive tools, and user experience, then compare websites and suggest improvements for better accessibility.
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    1 - Introduction

    In this lesson, you will explore how technology can be designed to be inclusive and accessible for everyone, including those with special needs. By the end, you'll understand key concepts in user-centred design and how to evaluate and improve digital interfaces.

    Here's what you'll be doing:

    1. Learning about Universal Design principles and how they make technology usable for all.
    2. Exploring adaptive technology and its role in supporting people with disabilities.
    3. Understanding User Experience (UX) and User Interface (UI), including factors that contribute to usability.
    4. Comparing two websites to see how design decisions affect the user experience and accessibility.
    5. Suggesting improvements to make interfaces more inclusive, linking to universal design principles.

    2 - User Interface (UI)

    User Interface (UI) refers to the visual and interactive elements of a system, such as a website, app, or device, that allow users to interact with it. It includes buttons, menus, icons, and layouts that users see and touch. Good UI design focuses on making these elements clear, attractive, and easy to use, ensuring users can navigate and complete tasks without confusion. For example, a smartphone app with large, colourful buttons and simple swipe gestures provides an intuitive UI that feels natural and responsive.

    Factors contributing to usability include responsive layouts, consistent colour schemes, and interactive feedback like button animations. These elements enhance UI by creating a visually appealing and functional experience for users.

    Reflect: Think of a website or app you've used. How does it apply (or fail to apply) good UI practices, such as clear buttons or consistent layouts? 

    Spend about 5 minutes on this task. Jot down your thoughts in a notebook or digital document.

    Example: A banking app with a clean dashboard, easy-to-tap icons, and progress indicators provides good UI by making financial tasks straightforward and visually engaging.

    3 - User Experience (UX)

    User Experience (UX) refers to how a person feels when interacting with a system, such as a website, app, or device. It encompasses the overall satisfaction, ease, and enjoyment derived from using the system. UX focuses on making interactions enjoyable, efficient, and satisfying by considering the user's needs, emotions, and ease of use, aiming to create positive experiences that encourage repeated use and loyalty.

    For example, a well-designed app loads quickly, has intuitive buttons, and provides helpful feedback, making users feel in control and happy. Poor UX, on the other hand, can lead to frustration, abandonment, and negative perceptions of the product or brand.

    Factors contributing to usability include clear navigation, consistent design, and accessibility features like high contrast modes. These elements enhance UX by making interfaces more user-friendly for everyone, ensuring that diverse users, including those with disabilities, can interact effectively and achieve their goals without unnecessary hurdles.

    Reflect: Think of a website or app you've used. How does it apply (or fail to apply) good UX practices, such as intuitive navigation or quick loading times? 

    Spend about 5 minutes on this task. Jot down your thoughts in a notebook or digital document.

    Example: A streaming app with easy search and personalised recommendations provides good UX by making content discovery quick and enjoyable.

    4 - Universal Design

    Universal Design is the process of creating products, environments, and systems that are usable by all people, regardless of age, ability, or other factors, without the need for special adaptations. In computing, this means designing user interfaces and experiences that are accessible and inclusive for everyone, including those with disabilities. It promotes equity and usability, ensuring that technology benefits a wide range of users.

    The seven principles of Universal Design are:

    • Equitable Use: The design is useful and marketable to people with diverse abilities.
    • Flexibility in Use: The design accommodates a wide range of individual preferences and abilities.
    • Simple and Intuitive Use: Use of the design is easy to understand, regardless of the user's experience or knowledge.
    • Perceptible Information: The design communicates necessary information effectively to the user, regardless of ambient conditions or the user's sensory abilities.
    • Tolerance for Error: The design minimises hazards and the adverse consequences of accidental or unintended actions.
    • Low Physical Effort: The design can be used efficiently and comfortably with minimum fatigue.
    • Size and Space for Approach and Use: Appropriate size and space is provided for approach, reach, manipulation, and use regardless of user's body size, posture, or mobility.

    In user interfaces, these principles contribute to usability by incorporating features like resizable text, keyboard navigation, and high-contrast modes, making technology more accessible and user-friendly.

    Reflect: Think of a website or app you've used. How does it apply (or fail to apply) one or more principles of Universal Design, such as flexibility in use or perceptible information?

    Spend about 5 minutes on this task. Jot down your thoughts in a notebook or digital document.

    Example: A website with adjustable font sizes and colour contrast options applies Flexibility in Use and Perceptible Information, allowing users with visual impairments to customise the interface for better readability.

    5 - Exploring Adaptive Technology

    Adaptive technology refers to hardware or software that helps people with special needs interact with computers and the world. It plays a crucial role in promoting independence, education, and employment for those with disabilities.

    Examples include:

    • Screen Readers: Software like JAWS or VoiceOver that reads text aloud for visually impaired users.
    • Speech-to-Text: Tools like Dragon NaturallySpeaking, allowing users with motor disabilities to input text via voice.
    • Alternative Input Devices: Eye-tracking systems or sip-and-puff switches for those unable to use traditional keyboards/mice.
    • Assistive Listening Devices: Amplify sound or convert speech to text for hearing-impaired individuals.
    • Adaptive Apps: Features in operating systems like iOS Accessibility or Windows Ease of Access, including magnification, colour inversion, and simplified interfaces.

    These technologies transform lives by enabling access to information, communication, and tasks that might otherwise be impossible. For instance, a student with dyslexia might use text-to-speech to read textbooks, improving learning outcomes.

    Reflect: Think of an adaptive technology you've encountered or heard about. How does it help users with special needs, and what impact does it have on their daily lives?

    Spend about 5 minutes on this task. Jot down your thoughts in a notebook or digital document.

    Example: Speech-to-text software helps users with motor disabilities by allowing them to dictate text instead of typing, enabling them to communicate and work more independently.

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